Augmented Reality Agency
- Apple Vision Pro
- Meta Quest
- iOS
- Android
- WebXR
As the industry’s premier augmented reality agency, we’ve crafted AR solutions across all platforms, hardware, metaverse, and AR engines. Our expertise is underscored by four patents in the XR and AR domains.As the industry's premier augmented reality agency, we've crafted AR solutions across all platforms, hardware, and AR engines. Our expertise is underscored by four patents in the AR domain.
Augmented Reality Platforms
There’s a plethora of platforms, SDKs, and game engines available for developing augmented reality apps. Making the right choice is pivotal to crafting an optimal AR experience for your audience.

Unity
Unity is one of the most popular cross-platform game development engines that also excels in creating AR experiences. Its major advantage lies in its vast ecosystem, which includes a large community of developers, an extensive asset store, and powerful tools for AR development such as the AR Foundation framework. Unity is particularly advantageous for developers aiming to deploy their AR applications across multiple platforms (iOS, Android, Windows) while maintaining a consistent user experience. It’s ideal for complex interactive applications, such as games or simulations, that require detailed environments and high levels of user engagement.


ARKit
Apple’s launch of ARKit marked a pivotal moment for augmented reality (AR), thrusting a previously niche technology into the limelight. Even though AR had been in existence for years, it was ARKit that solidified its mainstream status. ARKit facilitates the creation of diverse AR experiences, from casual apps to robust business applications. Compatible with iOS, natively attuned to Vision OS, and integrable with the Unity Game engine, ARKit, especially within VisionOS, has a profound grasp of one’s environment, empowering apps to interact with spaces in innovative ways. As an augmented reality agency, we consider ARKit as the premier SDK for AR development.

Unreal engine
Unreal and Unity are comparable giants in game development, both boasting outstanding graphics. However, when it comes to the pinnacle of graphic quality and intricate environmental details, Unreal Engine holds the edge. It offers swifter rendering than Unity, streamlining post-processing and overall game creation. With its comprehensive AR framework, Unreal delivers a cohesive platform for augmented reality app development. At Frame Sixty, as an augmented reality agency, our choice leans towards Unreal for AR apps when unparalleled graphic fidelity is paramount.


ARCore
ARCore, developed by Google, is instrumental in bridging the virtual and real worlds. At Frame Sixty, as an augmented reality agency, we believe its value lies in offering immersive AR experiences on Android devices. From shopping apps that allow users to visualize furniture in their living space before purchasing, to educational tools that bring historical figures to classrooms, its use cases are vast. Gamers experience more engaging environments, while businesses can offer interactive training modules. Moreover, tourism can be enhanced with AR city tours, and interior designers can make informed decisions using AR previews. ARCore’s versatility truly revolutionizes multiple sectors.
HardwareAR Hardware


AR Real world use cases
FAQs About App Development
Crafting and bringing a mobile app to life can often feel like a daunting endeavor. However, with our wealth of knowledge and seasoned expertise, we're equipped to address all your questions and navigate you through the app creation journey with unparalleled smoothness and simplicity.
An augmented reality agency plans, designs, and develops experiences that place interactive digital content in real-world environments. Frame Sixty supports the full process, including product strategy, UX design, 3D content, engineering, device testing, launch, and ongoing support.
The cost depends on the experience, platforms, 3D content, integrations, and testing requirements. A focused prototype costs less than a production application for multiple devices, so we begin with discovery and provide a scope, schedule, and estimate before development starts.
A focused augmented reality prototype often takes four to eight weeks, while a polished production application can take three to six months or longer. The schedule depends on feature complexity, content creation, supported devices, integrations, and approval requirements.
We build for iOS with ARKit, Android with ARCore, Unity, Unreal Engine, WebAR and WebXR, Apple Vision Pro, and Meta Quest. Our augmented reality agency recommends the platform mix that best fits your audience, use case, performance needs, and distribution plan.
Yes. We can integrate augmented reality into an existing iOS or Android application, or create a browser-based experience through our WebAR development services. We first review the current product architecture to choose the safest integration approach.
Choose an augmented reality agency with demonstrated experience across product strategy, spatial UX, 3D pipelines, computer vision, and the devices your audience uses. Ask to review relevant work, the proposed technical approach, testing coverage, ownership terms, and the plan for post-launch support.
Apple Vision Pro introduces a spatial computing environment with new interaction methods like eye tracking and hand gestures. AR/VR development for VisionOS requires specialized design and engineering approaches.
Yes. We regularly build proof-of-concept apps and MVPs to help clients validate ideas, secure funding, or pitch to internal stakeholders.
Absolutely. We've built medical-grade prototypes, including brain scan visualization tools, and can tailor AR/VR development for healthcare use cases.
For initial development, we use Apple’s visionOS simulator. However, full testing requires access to the Vision Pro device, which we support internally.
Yes. We can migrate existing Unity projects to visionOS using Unity PolySpatial and Apple's APIs, while optimizing for performance and UI/UX standards.
Some components can extend to iPad or iPhone, but immersive spatial features are exclusive to Vision Pro. We can advise on cross-device strategy as part of your AR/VR development roadmap.
Yes, we’ve helped clients submit and get approved on both Meta Quest Store and App Lab, including meeting Meta's technical and content review guidelines.
Yes. Our AR/VR development team specializes in Quest’s MR capabilities using color passthrough, depth APIs, and environment blending.
Absolutely. We can integrate Photon, Normcore, or custom networking stacks to enable social, collaborative, or multiplayer AR/VR apps.
While all support core features, Quest 3 and Pro offer better passthrough, depth sensing, and hand tracking. We help tailor AR/VR development to the hardware's strengths.
Yes, we implement Quest’s hand tracking APIs for natural gesture-based input, ideal for immersive experiences and accessibility.
Yes. We primarily use Unity for Meta Quest apps but can also develop in Unreal depending on the visual or technical requirements.
We work across industries including healthcare, education, entertainment, enterprise training, architecture, and retail.
Yes. Our team handles the full spectrum—from mobile AR on iOS/Android to fully immersive VR for headsets like Quest and Vision Pro.
Yes. We frequently develop custom graphics pipelines, shaders, and input systems to create high-fidelity AR/VR experiences.
Definitely. Many of our clients engage us early to help shape the product vision, build prototypes, and outline a go-to-market plan.
Yes. We offer ongoing support, feature expansions, and performance optimizations after your AR/VR app is live.
Yes. We’ve integrated AI-based assistants, object tracking, and spatial awareness features into AR/VR projects for smarter interactions.
Get in touch
We’re interested to see how we can help. Send us a message and we will get back to you within 24 hours.





